Read the next byte received from the server the client is connected to (after the last call to
read() inherits from the Stream utility class.
EthernetClient client; client.read()
The next byte (or character), or -1 if none is available.
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The text of the 86Duino reference is a modification of the Arduino reference and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.